Saturday, April 28, 2012

Diablo III: Weapon Distribution By Class


As I said in a previous post, the Demon Hunter was my favourite class in the Open Beta. The other classes were a lot of fun to play but the Wizard was disappointing and I don't like the Witch Doctor's style.

I've been rethinking all this because the Demon Hunter does not have so many weapons available. Two handed weapons cannot be equipped and one handed melee weapons cannot be dual-wielded. Using melee weapons limits your choices of skills, but switching to a melee build could be fun once in while.

One thing I like about random action RPG is doing my best with whatever the games provides me. I also like being able to use the items I find. Changing my build or play style to fit the characteristics of my gear is part of the fun, for example if I have a big slow weapon with a Barbarian, furry generation is going to be slower but individual skill uses are going to do more damage, requiring less furry to kill a specific monster, how do I deal with that? But what are the chances that, playing the Demon Hunter, I find a one-handed weapon that's better that's better than two hand-crossbows or one bow/xbow and a quiver.

That would mean that a lot of time I would find great drops ..... that I can't use. "Oh this sword is awesome, too bad I'm a Demon Hunter". And that's not cool, even the damn Witch Doctor, that skinny old man, can run around with big two-handed weapons.

Let's see hoe the classes compare in numbers.

I gave a generous 0.75 points where a class cannot use an offhand weapon.

One could argue,  "It does not matter which item you find, you can trade them at the auction house". But the problem is that even if you are going to trade, the same phenomenon will happen on the market, 4 classes will each be fighting for around 10 weapon types; while all the Demon Hunters will mostly be fighting for 3 weapon types. At least we could say that the Demon Hunter might spend more time trading than the other classes who can mostly use what they find.

There is also the matter of crafting "plans". Plans are recipes required to craft the end game weapons. I will be happier if I can find a plan for a weapon I'm going to use. When the other classes find a plan, it will most likely be for an item they can use. When the Demon Hunter finds a plan, it will most-likely be for a weapon type he has no use for.

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